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I want to create a series of items (in order to make MW more like Nethack...) which are then placed in the game as random bits of armour, weapons etc. These items are all very powerful, but I'd like them available to characters at any level, even level 1. So far every object I've created gets set as level 15 when I add it to the game. - Empedocles
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To level an item, you place it in a levelled list, set for certain levels of characters
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When you place the item in the list (say "l_n_armour_boots") then a level is assigned automatically - you don't seem to be able to set it or alter it.
When you use the "edit" function for the leveled item it lists the level as "PC level" - that's the figure I mean.
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Just click it once, that should get it editable
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Make sure it's selected when you click it. The reason it's going to 15, by the way, is just because that was the highest level already on the list.
But if these items are very powerful, it might be a good idea to redeuce the frequency with which they appear. You could create a new leveled list, with just the item (or a few items of the same time) in it, and set the "chance of none" very high. Then add that leveled list to the other list instead of adding the item directly.
(One poster who answered the question was unidentifiable because of forum poster name deletions.)
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