Creature Animations Not Recognized

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Made a new creature, (ID fabricant_hulking_mount) and I think I have the script set up correctly. However when I try to place it in the world I get: 'Creature "fabricant_hulking_mount" has no animation groups. Morrowind will crash!'

I've created a few creatures out of exsisting models before and never had this problem......any suggestions on how to fix it?

- AutoCept

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This is very common, even with the kf files where they should be. Sometimes even making a simple change in creature stats, spells, AI or such causes the animation to not be recognized. Try exiting the editor, then restarting it, reselecting the nif and then saving the creature again.





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