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Adds 17 new gemstones with reflective maps.
There are 4 color variations, and icons for all the gems.
I have made a modder's esp with the gems as misc, but they are not put ingame.
You will probably want to adjust the stats for the gems,
as I was mainly concerned with putting them in the esp
rather than tweaking the stats to best match the size and type of the gems.
The gems are a large file size, about 1.6MB each.
The 1.6MB does include the self-contained textures.
Still, I wouldn't recommend putting a large stack of these in a Daedric Shrine.
Also included is Dale Stocker's lapidary scale mesh,
and an icon made by me for the scale.
The scale icon does not have alpha channels.
Gem conversion, icons, textures and reflective maps by kishinju
Original gem models from:
http://www.3dlapidary.com/Home.htm
Cleaned with TESTool and Checked with TESAME
Only Morrowind is required for this resource and esp.
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The full readme is below the screenshots.
Please note that the textures in the download aren't necessary for the mod to work.
You are welcome to use them in a project.
But as the textures are contained within the nifs, you do not need to include
the textures in this mod DL in your mods.


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RTS Gemstone Pack 1
released by redwoodtreesprite
gem conversion, icons, textures and reflective maps - kishinju
original gem models from:
http://www.3dlapidary.com/Home.htm
redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm
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CONTENTS
Description
Installation
Credits and Permissions
Feedback
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DESCRIPTION
Adds 17 new gemstones with reflective maps. There are 4 color variations, and icons for all the gems.
I have made a modder's esp with the gems as misc, but they are not put ingame.
You will probably want to adjust the stats for the gems, as I was mainly concerned with putting them in the esp
rather than tweaking the stats to best match the size and type of the gems.
Also included is Dale Stocker's lapidary scale mesh, and an icon made by me for the scale.
The scale icon does not have alpha channels.
Cleaned with TESTool and Checked with TESAME
Only Morrowind is required for this resource and esp/
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INSTALLATION
The new meshes are neatly organized within my RTS folders in Meshes folders. The folders
should extract to the proper places, but if not, put the Meshes folder's RTS folder in the Meshes folder,
the Icons RTS folder in the Icons folder, and the textures loose in the Textures folder.
I have included a modder's esp with all the meshes ready to go.
If you want to make a new esp, you may put the meshes in any folder you like within the Meshes folder.
It all depends on how you like to organize your meshes. If you want to have your own texture folder
within the main texture folder, you will need to redo the nifs to point to that folder.
Otherwise, keep the textures loose in the texture folder.
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CREDITS and PERMISSIONS
The gem models are from this site:
http://www.3dlapidary.com/Home.htm
They were converted, and textures with reflective maps made by kishinju, who also made all but one of the icons.
I adapted one of kishinju's icons to make the one beginning with RTS. This icon does not have alpha channels.
The scale mesh is from Dale Stocker's More Treasure mod, available here:
http://ca.geocities.com/dalestocker/More_Tresure.html
My OKs:
You are welcome to use the ESP, meshes, and icons in any Morrowind or TESCS project.
Dale Stocker gave the full OK for modders to use his work. Give him credit if you use his scale.
Also, be sure to credit kishinju for the incredible mesh conversion and reflective maps.
I would prefer that you include both my e-mail and URL in any readmes for work
where you use any of this resource.
Lastly, you are free to redistribute this mod.
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Feedback
redwoodtreesprite@yahoo.com
I'm redwoodtreesprite at The Elder Scrolls Forums (Feel free to PM me there.)
http://www.elderscrolls.com/forums/index.php?act=idx
Any comments, suggestions, or problems with this mod?
Send me an email or PM me at The Elder Scrolls Forums.
And I'd love to hear of any mods using my work, so you're encouraged
to contact me if you do make a mod or modder resource.
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