Ebonheart Fruit Grove
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Puts a fruit grove north of Ebonheart with pickable fruit.
Also, there are two types of retextured baskets you can take with you to arrange your fruit in.
(There are also two static baskets you can't pick up.) Adds fruit to random food lists,
one random potion list, and adds three new lists just for the fruit and baskets.
There are two ESPs included. The first, EbnhrtFrtGrv_V1.5, has the grove and additions to leveled lists.
The second, EbnhrtFrt-BHvst_V1.5 (Bountiful Harvest), is for those who crave lots of fruit.
Fruit will be found in many more containers.
(There were 13 pieces of fruit found in Balmora in the first ESP,
and 45 pieces found in the Bountiful Harvest ESP.)
You will need to use Horatio's Leveled List Merger to find the fruit in containers.
Screenshots are included.
The update adds more fruit to the trees and better fruit placement. It does not require V1.0.
Cleaned with GMST Cleaner and checked with TESAME.
Credits: Trees by Crazyboy, Fruit by Lady E, rextextures and placement by me
All content is free to use by modders.

The full readme is below, as is the link to LadyE's site.

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Download at elricm.com
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Ebonheart Fruit Grove Version 1.5 (updated 1/18/04)
by redwoodtreesprite

redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm

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CONTENTS
Description
Installation
Technical
Credits and Permissions
Feedback

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DESCRIPTION

Puts a fruit grove north of Ebonheart with pickable fruit. Also, there are two retextured baskets you can take with you to arrange your fruit in. (There are also two static baskets you can't pick up.) Adds fruit to random food lists, one random potion list, and adds three new lists just for the fruit and baskets.

There are two ESPs included.
The first, EbnhrtFrtGrv_V1.0, has the grove and additions to leveled lists.
The second, EbnhrtFrt-BHvst_V1.0 (Bountiful Harvest), is for thos who crave lots of fruit. Fruit will be found in many more containers. (There were 13 pieces of fruit found in Balmora in the first ESP, and 45 pieces found in the Bountiful Harvest ESP)

The Update adds more fruit to the trees and better fruit placement.

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INSTALLATION

The new meshes and icons are all neatly organized within my RTS folders in the Icons and Meshes folders. The folders should extract to the proper places, but if not, put the Icons folder's RTS folder in the Icons folder, the Meshes folder's RTS folder in the Meshes folder, and the textures loose in the Textures folder.

Important!!!
When playing, select only ONE of the ESPs. Each is complete.
Also, you will need to use Horatio's Morrowind Leveled List Merger, as the fruit and baskets are added to 4 lists, and three new lists are added as well.

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TECHNICAL

Both ESPs were cleaned with the GMST Cleaner and checked with TESAME.

The lists that were added to are:
l_m_potion
random_food
random_ingredient
random_ingredient_diff
The new lists are:
RTS_Apples
RTS_Fruit
RTS_FruitOnly

In the Bountiful Harvest, the containers that had one of the new fruit lists added are:
barrel_01_cheapfood20
barrel_01_cheapfood5
barrel_01_float_food_20
barrel_02_CheapFood5
corn_basket_01_chpfood
corn_basket_01_chpfood5
corn_sack_01_chpfood5
corn_sack_02_chpfood3
corn_sack_03_chpfood5
crate_01_food_misc01
urn_01_food
urn_02_food
urn_03_food
urn_04_food
urn_05_food

The collision box around some of the trees prevents you from walking under some branches. So these trees are best used with enough room to walk around them. No framerate problems were noticed, even with lots of fruit in the trees and on the ground. (You will need to levitate to reach much of the fruit, and as most of the visible fruit is part of the mesh, you will need to search through the branches to find the pickable "ripe" fruit. The pickable fruit looks different from the static fruit) The fruit had to be made Alchemy items so they could be consumed and have an effect on the character. So they sound very "juicy" when moved or eaten.

The orange texture was the wrong size in the original download from Morrowind Workshop, so I fixed it. Be sure to use this texture or resize the texture yourself if you use Crazyboy's original download converted meshes.

NAMES - I made no change to the orange texture name,
as it needs to override the original texture that was the incorrect size.
I place my initials, RTS, in front of any mesh, icon, or texture I change,
and also have RTS before any new items in the ESP.

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CREDITS and PERMISSIONS

The Trees were submitted to the original Morrowind Workshop site by Crazyboy (crazyboy@vzpacifica.net).
There were no specifics on the tree NIFS on the website and no readmes for these meshes. And sadly, Morrowind Workshop is sadly no more. So no URL can be given at the present time. (1/13/04). For updates on the fate of the fantastic models that were at Morrowind Workshop, check my site now and then or email me.

The Fruit is by Lady E, and can be found at Lady Eternity's Mod Resource:
http://www.proudfootimaging.com/ladye/

The Baskets are from Morrowind, as are the original textures and Icons that I recolored and tweaked with Irfanview and Imageforge.
NIFTexture was used to change the textures and rename the NIFs.

Note to modders with limited modding income: All three of the programs I used are FREE. And very versatile. You can resize, view all Morrowind image formats, and easily do basic recolors with Irfanview. Imageforge lets you do basic editing of textures. And of course. NIFTexture is a must. Get the latest version. It even lets you tweak settings in the original mesh (or something like that, my level of education in the area of graphic programs is definitely a beginner) to alter the look of a model ingame even when the textures are unchanged.
I was able to lighten Elrihn's wonderful keep meshes this way.

My OKs:
You are welcome to expand my ESPs or use my retextured baskets.
Full OK's were given in the readmes (or insinuated on the Morrowind Workshop site) for use of Crazyboy's work, and by Lady E for use of her work, so you can use their work too of course, as well as the orange texture fix I did. Please do include full credits in your readme. I would prefer that you include both my e-mail and URL in any readmes for work where you use any of my mod work.
Lastly, you are free to redistribute this mod.

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Feedback

redwoodtreesprite@yahoo.com
I'm redwoodtreesprite at The Elder Scrolls Forums (Feel free to PM me there.)
http://www.elderscrolls.com/ubbthreads/ubbthreads.php?Cat=

Any comments, suggestions, or problems with this mod?
Send me an email or PM me at The Elder Scrolls Forums.

And I'd love to hear of any mods using my work, so you're encouraged to contact me
if you do make a mod or modder resource.

I'm also looking for any other fruit trees, fruit and other food. I do have Lady E's other fruit and her palm tree. And there will be a full harvestable food mod coming in the future. (Once I finish up my other almost-done mods and release them.)
If you'd like to share your work with me, I'd be thrilled. Just be sure to specify how the work can be used and whether it can be retextured or redistributed.





Fruit Models Available At:




Lots More Coming!   Any Questions?

Updated 2/15/06

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