Bright Mushrooms Modders Pack 1
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Adds 12 retextured mushroom meshes
and 17 textures for modder use.
There are 6 retextured Emperor Parasols
and 6 retextured Muckpod_01s.
I have made a modder's esp with the mushrooms,
but they are not put ingame.


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The full readme is below the screenshots.

Download at elricm.com
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Bright Retextured Mushrooms Modder's Pack 1:
Spotted Emperor Parasols and Muckpods_Version 1.0
by redwoodtreesprite

redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm

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CONTENTS
Description
Installation
Credits and Permissions
Feedback

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DESCRIPTION

Adds 12 retextured mushroom meshes and 17 textures for modder use.
There are 6 retextured Emperor Parasols and 6 retextured Muckpod_01s.
I have made a modder's esp with the mushrooms, but they are not put ingame.

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INSTALLATION

The new meshes are neatly organized within my RTS folders in Meshes folders. The folders
should extract to the proper places, but if not, put the Meshes folder's RTS folder in the Meshes folder
and the mushroom textures loose in the Textures folder.
I have included a modder's esp with all the meshes ready to go.
If you want to make a new esp, you may put the meshes in any folder you like
within the Meshes folder. It all depends on how you like to organize your meshes.
If you want to have your own texture folder within the main
texture folder, you will need to redo the nifs to point to that folder.
Otherwise, keep the textures loose in the texture folder.

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CREDITS and PERMISSIONS

Special thanks to kagrenac for inspiring me to make these new mushroom textures.
Go here to download Young Blood Call To A Hero,
the mod I made the original red and white mushrooms for:
http://www.freewebs.com/ravenswell/
It's a really beautiful mod!!!

The recolored paper texture is from Noctua Graphics at:
http://www.noctua-graphics.de/english/fraset_e.htm

I used Irfanview to recolor the paper texture red, and used Imageforge
to make the white spots, and the ridges on the muckpod texture version.
Then I used Irfanview again to make all the other mushroom texture colors.
Tx_bark_01.tga and Tx_emperor_parasol_02 were recolored with Irfanview.

Note to modders with limited modding income: All of the programs I used are FREE.
And very versatile. You can resize, view all Morrowind image formats,
and easily do basic recolors with Irfanview. The free version of Imageforge is incredibly versatile.
And of course. NIFTexture is a must. Get the latest version.
It even lets you tweak color settings in the original mesh
to alter the look of a model ingame even when the textures are unchanged.

My OKs:
You are welcome to use the ESP and meshes in any Morrowind or TESCS project.
You may use the altered Noctua Graphics paper textures and the recolored Morrowind textures.
Please do include full credits in your readme and include the Noctua Graphics URL.
I would prefer that you include both my e-mail and URL
in any readmes for work where you use any of my mod work.
Lastly, you are free to redistribute this mod.

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Feedback

redwoodtreesprite@yahoo.com
I'm redwoodtreesprite at The Elder Scrolls Forums (Feel free to PM me there.)
http://www.elderscrolls.com/ubbthreads/ubbthreads.php?Cat=

Any comments, suggestions, or problems with this mod?
Send me an email or PM me at The Elder Scrolls Forums.

And I'd love to hear of any mods using my work, so you're encouraged
to contact me if you do make a mod or modder resource.








Lots More Coming!   Any Questions?

Updated 6/24/05

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