Arena by Andrea McFarland Chiantore
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This is the Arena model by Andrea "McFarland" Chiantore.
It is a very large single mesh. It has a huge seating area, entrance tunnels,
"royalty box", and a platform surrounded by pillars, all one single mesh.
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This model was originally at Morrowind Files.
But unfortunately, Morrowind Files is long gone, so I'm making it available again.

The full readme is below the screenshots.
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Download at elricm.com
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Andrea Chiantore Mesh Pack
released by redwoodtreesprite

Castle, Arena and Wall meshes by Andrea "McFarland" Chiantore, 2002

redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm

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CONTENTS
Description
Installation
Credits and Permissions
Feedback

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DESCRIPTION

These models were uploaded to Morrowind Files. But as Morrowind Files is long gone,
and as the full usage Ok was given, I have put them together in one pack for modder use again.
I did add AnCh to the meshes and texture names, as some of the names were so simple
that there was a risk of name conflicts with other mod meshes and textures.
I also fixed the castle mesh to point to the newly named textures.

Castle Specifics:
The Castle model is a very large single mesh, and will need a large flat are to work well.
It is missing a true door, so you will need to use one from the editor. There is a nice door texture included that you can use.

Arena Specifics:
The Arena model is a very large single mesh, and will need a large flat area to work well.
It has a huge seating area, entrance tunnel, "royalty box", and a platform surroundedby pillars,
all one single mesh. With the model used at full size, the steps in the seating area are too large to walk or jump up on.


Wall Specifics:
The Wall models is also a very large single mesh, covering over twice the area of the Arena.
See the screenshots included in the download for full details on the shape and such.

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INSTALLATION

The new meshes are neatly organized within the AnCh folder in the Meshes folders.
The folders should extract to the proper places,
but if not, put the Meshes folder's AnCh folder in the Meshes folder, and the textures loose in the Textures folder.

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CREDITS and PERMISSION

Quotes from the original readmes:

"You will have a new "art" that can be used as a static in every map you make! Just, please, give credits if you use it!
You may even "reskin" the castle simply by editing the tgas in the texture directory! Have fun!"

"You are free to use this model for any production, just give credits :)
By McFarland 2002
andrea.chiantore@allnext.it (write me!)
"Andra moi ennepe mousa, polutropon os mala polla'...."

(I tried to contact the modeler, but got no answer, so the address is too old, I suspect.)

Please include this readme and the one with the original readme text by McFarland with mods you use these models in.

My OKs:
You are welcome to use the meshes in any Morrowind or TESCS project.
Please do include full credits in your readme. I would prefer that you include both my e-mail and URL
in any readmes for work where you use any of my mod work or modder packs. Lastly, you are free to redistribute this mod.

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Feedback

redwoodtreesprite@yahoo.com
I'm redwoodtreesprite at The Elder Scrolls Forums (Feel free to PM me there.)
http://www.elderscrolls.com/forums/index.php?s=ad26d2b9facc62e3689a668ddb6f9b99&showuser=13364

Any comments, suggestions, or problems with this mod?
Send me an email or PM me at The Elder Scrolls Forums.

And I'd love to hear of any mods using my work or modder packs, so you're encouraged
to contact me if you do make a mod or modder resource.





Lots More Coming!   Any Questions?

Updated 6/24/05

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